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Ray of Sunshine
Project type
Virtual Production
Date
April 2024
Location
Tallahassee
Ray of Sunshine was a project conceptualized and written by me, in which I prepared the asset, which I got from the Unreal Marketplace, and prepared it (i.e moving elements to better suit the production, tweaking the lighting conditions). I also lead the Production design for the production, and prepared the disguise project.
During the production, I was managing the director machine from within our studio's Brain Bar.










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