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Ray of Sunshine

Project type

Virtual Production

Date

April 2024

Location

Tallahassee

Ray of Sunshine was a project conceptualized and written by me, in which I prepared the asset, which I got from the Unreal Marketplace, and prepared it (i.e moving elements to better suit the production, tweaking the lighting conditions). I also lead the Production design for the production, and prepared the disguise project.

During the production, I was managing the director machine from within our studio's Brain Bar.

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